Super metroid map download8/18/2023 ![]() The statue reveals its true nature as Torizo, the miniboss for this section. The chozo's armor begins to crack, and fall away, before it awakens. Notice that the door closes and is gray, you're locked in! Blast the orb, jump and grab the Morph Ball Bomb upgrade, press start to make the instructions disappear. Make your way right killing all the flies from far away (a swarm can be nasty). Head to the bottom and through the blue door to the right. You cannot return back up at this moment (the exit is blocked by morph ball bomb breakable blocks). Move to the right, taunt the drill bats to dive or shoot them, continue to the right and roll down into the hole within the mound. This is a Save Station, enter it to be asked whether you want to save or not. Head out to the left, kill the enemies and head through the door.Ĭontinue up, head through the blue door on the left that you have to roll to get to. You will then be taken to the map screen (available by pressing ) where you should notice things such as the glowing area (your location), the M (Map Station), the S (Save Station), your ship (also has an S for Save Station), the locations of other regions (Brinstar, Wrecked Ship, Maridia), and the areas of the map with a dot within them (items of interest/upgrades). Move to the right and run into the map station, you'll attach your arm into the device and collect all of the general map data for this area of the world. Move to the right, destroy the little fly bugs (1 hit kill) and the yellow ceiling guy (4 shots), and continue to the right and through the door. Head up, ignore the first blue door on the left (you need morph ball bombs for that), and go through the pink door on the right. You immediately see a ground scrub guy, who simply runs around the edges of the room, it only takes one hit to kill and is easily avoidable (but killing is often the better choice, since they may follow you around a room and cause problems). Now that the world is "alive," monsters roam it. They are easy to dispatch of if you jump up from below, and fire at their feet to avoid any lasers.Īfter you make it to the top, head through the blue door. Make your way back up the long room, kill all of the mantis-bots (they will probably be an annoyance if you don't, falling here is a real pain). Go through the previously locked door, it's flashing gray/blue. Health look like pulsating purple circles and ammo will either look like missiles or metal orbs (power bombs, later on). You may notice objects that appear after their destruction, these will be either ammo or health. Make your way to the left, killing all of the Space Pirates in this room so that you will be able to open the grey door at the leftmost side of the room. Note that they can leap off of walls and fire lasers from their forehead, eyes and chest. Immediately you'll be introduced to your first foes: Space Pirates. Now head back up the elevator shaft (notice the faces turn towards you as you move upwards).Īs you arrive back in the chozo-like area, it is now lighted and much more warm, as you'll soon understand. In this long hallway, run to the far right, morph, hop up and grab the Missile Tank (you now have a maximum capacity of 10).Ĭontinue back to the left, through the door, across the cracked blocks and through that door. ![]() Select your missiles, fire all five at the pink door to unlock it permanently (you will never have to waste another five on that door), continue to the right. Jump up, morph into a ball on your way up and continue to the right (this might take some practice, but go ahead and do so now, you'll need the skill). Roll to the right, head upwards, jump on the first block platform, and fire straight up. Do not waste ammo now, continue back out the door you came in. Missiles are now enabled! Press to enable the missiles, notice the barrel of your arm cannon opens to signify the change in weaponry. After the music stops, press Start to continue. Shoot the glowing orb it is holding to reveal the first Missile Tank jump up and touch it. You are now in a Chozo area, notice the ground and walls, this is uniform for almost every Chozo area. Morph into a ball, head towards the blue door on the left and then change back and head through. Notice the cracked blocks, you can shoot at them diagonally or from up above to destroy them and then continue down. ![]() You can't go through the pink door (you must use a missile to unlock it). From the elevator, move to the far right, and head through the blue door.
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